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(+3)

a really great, succinct, clean game about exploring a museum in search of something you desperately want. this feels the way I wish dungeon crawling felt in other games: mysterious, dangerous, and desperate but motivated and inspired. Each entry on the random tables fills the museum with flavor rich enough that you can picture yourself there, creating a unique little world to explore. Can see this being integrated into larger games but really prefer playing this as a standalone and exploring new randomized museums each journey.

This is all without mentioning that the art/layout/style is very cool and slick as well! A really exceptionally good project and excited to see more from this creator in the future.

(+2)

This is one of the most evocative procedurally-generated settings I've come across. It has a sparse and beautiful language that leaves the door open to so much imagination from the table while still having a strong central theme.

(+2)

This is a great setting, which accomplishes in a handful of pages what others struggle to do with hundreds. Every single item is filled with meaning and helps build a very singular atmosphere. One can feel the influence of The Stygian Library in there, yet the Museum of Loss very much has its own voice, which is showcased by its brilliant layout!